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Date: 2010-04-13 11:01 pm (UTC)
No, no, you're right to be suspicious! I enjoyed it in a shallow sort of way, but later, the more I thought about it the more it annoyed me. For instance, the protagonist's sudden switch from 'I'm an innocent civilian who just wants to help people' to 'I'm fine with murder'. I feel like I missed the part where that transition was satisfactorily explained (though apparently this is unique to the movie - the comic explores it at length).

The thing that bothers me most is the sudden switch from wry, deadpan realism to yeehaaaaw swords n' jet packs n' physically impossible fighting moves. I actually found the first ten minutes of the movie really interesting, then it was all a bit 'ho hum, another slickly shot Tarantino-esque thing'. I feel it copped out on it's own key premise!

Hit Girl was fun, but I wonder how much of it is just Mark Millar gleefully cackling over having an eleven year old say 'alright you cunts!'. Hurm. Actually re: Hit Girl and killing, I thought it was interesting that Big D mentioned he made training 'a game' for her. That came across a bit in the penultimate fight scene where strobe effects made it look like a first-person shooter, but I think we could have had more of that and it's frankly disturbing implications – like, what happens when she starts to realise what the heck she's really been doing. Maybe that's being saved for the next comic run.

Here's a thought for you to ponder: is Nick Cage drawing attention to his own inability to act in a slick meta way by having his dialogue be deliberately stilted, or is he doin' his very best actin', child?
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